So I started playing this new game on my iPad called
“Hardest Game Ever 2.” In this game you have to do all kinds of weird games
that are simple to do but hard to do fast and accurate. Anyways I have been stuck on this level
where you have to use three fingers to press three different ice cream cones to
make the ice cream scoops fall down on to them but each cone requires different
amounts of scoops, also if you go over the amount of scoops on any cones you
automatically fail the level.
So again I have been stuck on this level getting more and
more frustrated because I can seem to get the “superior” rating on this level.
Then I thought about human processing and the different types of multitasking
and assessed it to this game. This made it make a little more sense to why this
game was so difficult. This was because it almost requires you to completely
concurrently multitask and it uses all three groups of our resources
perceptual, motor, and cognition at the same time to complete the level at a
“superior” grade.
The game starts with requiring you to gather information
perceptually through your vision to look at the ice cream cones and see how
many scoops each of them need. This then leads into cognition, which in this
game is requiring you to count and decided which ice cream cones to press and
how many time to press them. This then moves into using your motor resource and
that is physically using your three fingers to press each of the cones. You
have to make all of these decision in such a quick fashion that I believe it
requires you to use concurrent multitasking. You could make the argument though
that it just requires very very fast sequential multitasking but where is that
line drawn between when a fast sequential multitasking turns into concurrent
multitasking?
Here is a video of a guy killing it at the ice cream game!
http://www.youtube.com/watch?v=vg6KcFfaLcQ
Here is a video of a guy killing it at the ice cream game!
http://www.youtube.com/watch?v=vg6KcFfaLcQ
Reference
Downs , Edward . "Multitasking Types ." COMM 3560:
Video Game Entertainment. University of Minnesota Duluth. Power Point , Duluth.
2 May 2013. Class lecture.
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